If I didn't already own Prison Architect, the digging animation would have convinced me to buy it. That's been somewhat fixed in the latest update: to give the player more power to detect criminals being criminals, Introversion has added dogs to aid the detection of contraband and escape tunnels. PA is tough because it's still in development, and a lot of the mechanics that have been dropped into the prison sketching sim have been a bit skewed towards prisoner activities.
And being overall nice peeps, you'd have shrugged and thought 'Hey, I'm sure it'll all work out'. If you've been playing Introversion's Prison Architect, you might have noticed that it was a tough game.